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Poszukuje skryptu na exp


Pabel432

Rekomendowane odpowiedzi

Opublikowano

Jak w tytule poszukuje skryptu na exp. Ma on polegać na zabijaniu mobków i zdobywanie expa. Chciałbym żeby było 105 leveli oraz każdy poziom jest trudniejszy. Teraz napisze ile expa ma lecieć z danych mobów:

Zombie: 1exp

Szkielet: 2 exp

Pająk jaskiniowy: 3 exp

Pająk: 5 exp

Świnia zombie : 12 exp

Silverfish : 25 exp

Slime: 50 exp

Mroczny Szkielet : 75 exp

Blaze : 125 exp

Enderman : 150 exp

Kostka Magmy : 200 exp

Bardzo prosze o wykonanie takiego skryptu jeżeli jest to możiwe.

 

 

Opublikowano

Ok dosyć proste :D. Mam już taki skrypt kod:

 

 

options:
    every: 200
variables:
    {points::%player%} = 0
    {nextlvl::%player%} = 200
    {lvl::%player%} = 1
on chat:
    cancel event
    send "&8[&6%{lvl::%player%}%&8] %player's displayname%&9>> &8%message%" to all players
on rightclick:
    player's tool is sign named "&ePakiet +500xp"
    add 500 to {points::%player%}
    send "&eDodales sobie 500 punktow!"
    remove 1 sign named "&ePakiet +500xp"
on rightclick:
    player's tool is sign named "&ePakiet +200xp"
    add 200 to {points::%player%}
    send "&eDodales sobie 200 punktow!"
    remove 1 sign named "&ePakiet +200xp"
on rightclick:
    player's tool is sign named "&ePakiet +100xp"
    add 100 to {points::%player%}
    send "&eDodales sobie 100 punktow!"
    remove 1 sign named "&ePakiet +200xp"
on death of Zombie:
    attacker is player:
        add 1 to {points::%player%}
        send "&a+1 xp"
on death of Skeleton:
    attacker is player:
        add 2 to {points::%player%}
        send "&a+2 xp"
on death of Cave Spider:
    attacker is player:
        add 3 to {points::%player%}
        send "&a+3 xp"
on death of Spider:
    attacker is player:
        add 5 to {points::%player%}
        send "&a+5 xp"
on death of Zombie:
    attacker is player:
        add 1 to {points::%player%}
        send "&a+1 xp"
on death of Zombie Pigman:
    attacker is player:
        add 12 to {points::%player%}
        send "&a+12 xp"
on death of SilverFish:
    attacker is player:
        add 25 to {points::%player%}
        send "&a+25 xp"
on death of Slime:
    attacker is player:
        add 50 to {points::%player%}
        send "&a+50 xp"
on death of Wither Skeleton:
    attacker is player:
        add 75 to {points::%player%}
        send "&a+75 xp"
on death of Blaze:
    attacker is player:
        add 125 to {points::%player%}
        send "&a+125 xp"
on death of EnderMan:
    attacker is player:
        add 150 to {points::%player%}
        send "&a+150 xp"
on death of Magma Cube:
    attacker is player:
        add 200 to {points::%player%}
        send "&a+200 xp"
on death:
    attacker is player:
        add 400 to {points::%player%}
        send "&a+ 100 xp"
    
    if {points::%player%} is bigger or equal to {nextlvl::%player%}:
        add 1 to {lvl::%player%}
        remove {nextlvl::%player%} from {points::%player%}
        add {@every} to {nextlvl::%player%}
        send "&8Osiagnales kolejny poziom: &6%{lvl::%player%}%"
        

 

 

 

Mam nadzieje na like ;).

Uwaga! Już niedługo pojawi się cała w pełnej klasie wersja skryptu MYXP!!!

online.png

Opublikowano

@Pabel423 podaj ten skrypt może ja będę mógł ci pomóc... Pewnie wpisałeś źle nazwy mobów...­

508w00.jpg  LICZĘ NA +


Piszesz coś do mnie dodaj @I'm_rudy


Opublikowano

Podaje:

options:
every: 200
variables:
{points::%player%} = 0
{nextlvl::%player%} = 200
{lvl::%player%} = 1
on chat:
cancel event
send "&8[&6%{lvl::%player%}%&8] %player's displayname%&9>> &8%message%" to all players
on rightclick:
player's tool is sign named "&ePakiet +500xp"
add 500 to {points::%player%}
send "&eDodales sobie 500 punktow!"
remove 1 sign named "&ePakiet +500xp"
on rightclick:
player's tool is sign named "&ePakiet +200xp"
add 200 to {points::%player%}
send "&eDodales sobie 200 punktow!"
remove 1 sign named "&ePakiet +200xp"
on rightclick:
player's tool is sign named "&ePakiet +100xp"
add 100 to {points::%player%}
send "&eDodales sobie 100 punktow!"
remove 1 sign named "&ePakiet +200xp"
on death of Zombie:
attacker is player:
add 1 to {points::%player%}
send "&a+1 xp"
on death of Skeleton:
attacker is player:
add 2 to {points::%player%}
send "&a+2 xp"
on death of Cave Spider:
attacker is player:
add 3 to {points::%player%}
send "&a+3 xp"
on death of Spider:
attacker is player:
add 5 to {points::%player%}
send "&a+5 xp"
on death of Zombie:
attacker is player:
add 1 to {points::%player%}
send "&a+1 xp"
on death of Zombie Pigman:
attacker is player:
add 12 to {points::%player%}
send "&a+12 xp"
on death of SilverFish:
attacker is player:
add 25 to {points::%player%}
send "&a+25 xp"
on death of Slime:
attacker is player:
add 50 to {points::%player%}
send "&a+50 xp"
on death of Wither Skeleton:
attacker is player:
add 75 to {points::%player%}
send "&a+75 xp"
on death of Blaze:
attacker is player:
add 125 to {points::%player%}
send "&a+125 xp"
on death of EnderMan:
attacker is player:
add 150 to {points::%player%}
send "&a+150 xp"
on death of Magma Cube:
attacker is player:
add 200 to {points::%player%}
send "&a+200 xp"
on death:
attacker is player:
add 400 to {points::%player%}
send "&a+ 100 xp"

if {points::%player%} is bigger or equal to {nextlvl::%player%}:
add 1 to {lvl::%player%}
remove {nextlvl::%player%} from {points::%player%}
add {@every} to {nextlvl::%player%}
send "&8Osiagnales kolejny poziom: &6%{lvl::%player%}%"
Opublikowano

@Pabel423 podaj ten skrypt może ja będę mógł ci pomóc... Pewnie wpisałeś źle nazwy mobów...­

options:
    every: 200
variables:
    {points::%player%} = 0
    {nextlvl::%player%} = 200
    {lvl::%player%} = 1
on chat:
    cancel event
    send "&8[&6%{lvl::%player%}%&8] %player's displayname%&9>> &8%message%" to all players
on rightclick:
    player's tool is sign named "&ePakiet +500xp"
    add 500 to {points::%player%}
    send "&eDodales sobie 500 punktow!"
    remove 1 sign named "&ePakiet +500xp"
on rightclick:
    player's tool is sign named "&ePakiet +200xp"
    add 200 to {points::%player%}
    send "&eDodales sobie 200 punktow!"
    remove 1 sign named "&ePakiet +200xp"
on rightclick:
    player's tool is sign named "&ePakiet +100xp"
    add 100 to {points::%player%}
    send "&eDodales sobie 100 punktow!"
    remove 1 sign named "&ePakiet +200xp"
on death of Zombie:
    attacker is player:
        add 1 to {points::%player%}
        send "&a+1 xp"
on death of Skeleton:
    attacker is player:
        add 2 to {points::%player%}
        send "&a+2 xp"
on death of Cave Spider:
    attacker is player:
        add 3 to {points::%player%}
        send "&a+3 xp"
on death of Spider:
    attacker is player:
        add 5 to {points::%player%}
        send "&a+5 xp"
on death of Zombie:
    attacker is player:
        add 1 to {points::%player%}
        send "&a+1 xp"
on death of Zombie Pigman:
    attacker is player:
        add 12 to {points::%player%}
        send "&a+12 xp"
on death of SilverFish:
    attacker is player:
        add 25 to {points::%player%}
        send "&a+25 xp"
on death of Slime:
    attacker is player:
        add 50 to {points::%player%}
        send "&a+50 xp"
on death of Wither Skeleton:
    attacker is player:
        add 75 to {points::%player%}
        send "&a+75 xp"
on death of Blaze:
    attacker is player:
        add 125 to {points::%player%}
        send "&a+125 xp"
on death of EnderMan:
    attacker is player:
        add 150 to {points::%player%}
        send "&a+150 xp"
on death of Magma Cube:
    attacker is player:
        add 200 to {points::%player%}
        send "&a+200 xp"
on death:
    attacker is player:
        add 400 to {points::%player%}
        send "&a+ 100 xp"
    
    if {points::%player%} is bigger or equal to {nextlvl::%player%}:
        add 1 to {lvl::%player%}
        remove {nextlvl::%player%} from {points::%player%}
        add {@every} to {nextlvl::%player%}
        send "&8Osiagnales kolejny poziom: &6%{lvl::%player%}%"
        

To jest mój kod, chętnie się dowiem co źle napisałem.

online.png

Opublikowano

Ok wiem gdzie jest błąd i go naprawiłem.

 

 

options:
    every: 200
variables:
    {points::%player%} = 0
    {nextlvl::%player%} = 200
    {lvl::%player%} = 1
on chat:
    cancel event
    send "&8[&6%{lvl::%player%}%&8] %player's displayname%&9>> &8%message%" to all players
on rightclick:
    player's tool is sign named "&ePakiet +500xp"
    add 500 to {points::%player%}
    send "&eDodales sobie 500 punktow!"
    remove 1 sign named "&ePakiet +500xp"
on rightclick:
    player's tool is sign named "&ePakiet +200xp"
    add 200 to {points::%player%}
    send "&eDodales sobie 200 punktow!"
    remove 1 sign named "&ePakiet +200xp"
on rightclick:
    player's tool is sign named "&ePakiet +100xp"
    add 100 to {points::%player%}
    send "&eDodales sobie 100 punktow!"
    remove 1 sign named "&ePakiet +200xp"
on death of Zombie:
    attacker is a player:
        add 1 to {points::%player%}
        send "&a+1 xp"
on death of Skeleton:
    attacker is a player:
        add 2 to {points::%player%}
        send "&a+2 xp"
on death of Cave Spider:
    attacker is a player:
        add 3 to {points::%player%}
        send "&a+3 xp"
on death of Spider:
    attacker is a player:
        add 5 to {points::%player%}
        send "&a+5 xp"
on death of Zombie Pigman:
    attacker is a player:
        add 12 to {points::%player%}
        send "&a+12 xp"
on death of SilverFish:
    attacker is a player:
        add 25 to {points::%player%}
        send "&a+25 xp"
on death of Slime:
    attacker is a player:
        add 50 to {points::%player%}
        send "&a+50 xp"
on death of Wither Skeleton:
    attacker is a player:
        add 75 to {points::%player%}
        send "&a+75 xp"
on death of Blaze:
    attacker is a player:
        add 125 to {points::%player%}
        send "&a+125 xp"
on death of EnderMan:
    attacker is a player:
        add 150 to {points::%player%}
        send "&a+150 xp"
on death of Magma Cube:
    attacker is a player:
        add 200 to {points::%player%}
        send "&a+200 xp"
on death:
    victim is a player:
        add 400 to {points::%attacker%}
        send "&a+ 100 xp"
    
    if {points::%player%} is bigger or equal to {nextlvl::%player%}:
        add 1 to {lvl::%player%}
        remove {nextlvl::%player%} from {points::%player%}
        add {@every} to {nextlvl::%player%}
        send "&8Osiagnales kolejny poziom: &6%{lvl::%player%}%"
        

LIKE za poprawę skryptu? - Poprawiłem poprawę.

 

 

online.png

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